why it’s taking days to render instead of hours.
how to stop simulations from taking forever to run.the common mistakes & pitfalls to avoid.what each and every setting does & how it influences the simulation.I made the course I wish had existed when I started learning Phoenix FD. Add Wet-maps to make objects appear wet when water touches them (e.g.Optimize and speed up your simulations & rendering.Extend your base water sim seamlessly into an infinite ocean.Add realistic splash, foam, & mist and learn how to control them.Create large water simulations from ship wakes to rivers & waterfalls.By the end of this course, you’ll have the skills to create just about any water effect imaginable. There are so many different techniques and lessons to be learned from all of these examples. I’ve designed this to be the only course on this topic you’ll ever need to take. If you’re serious about acquiring new skills, you eventually realize that time is very precious, and investing a little bit of money to RAPIDLY advance your career is extremely worth it in the long run.
If I could go back in time to 3 years ago when I started learning Phoenix, and an actual professional made a step-by-step course that would teach me everything I need to know to make cool stuff NOW I would have jumped on the opportunity in a heartbeat. You’ve heard me say this before, but it’s worth repeatingĪt a certain point you realize that you can either keep wasting your life away waiting for tutorials to pop up on Youtube, or you can skip all that, and take the shortcut to actual RESULTS.
Now don’t get me wrong, I think RealFlow is a great software for certain scPhoenix FD in 3ds max tutorial enarios, but trying to do a shot of a ship going through water, with splash and foam, and an infinite ocean, turned out to be an absolute nightmare. Phoenix FD Large-Scale Water FX Course : I’ve always found liquid simulations fascinating, so in 2012 I started learning RealFlow.